Rocket Lander is a portrait WebGL arcade game built with Three.js. A small low-poly rocket drops toward a lunar surface and you have one job: fire the thruster to slow down, steer onto the moving landing pad and touch down softly and upright. Wind gusts push you sideways, the pad speeds up and shrinks with every landing, and your fuel is limited. It is free, plays in any modern browser and needs no download.
Press Play, then hold anywhere on the screen to fire the thruster and slow your fall. While holding, drag left or right to tilt the rocket and steer. Touch down on the moving pad slowly (green speed) and upright. Perfect landings in the center build a combo. On a keyboard hold Space or Up to thrust, use the Left and Right arrows or A and D to steer; P pauses and M mutes.
Yes. Rocket Lander is a free 3D browser game that runs instantly in Chrome, Safari, Edge or Firefox on phones, tablets and desktop. There is nothing to download or install.
Yes. Rocket Lander is built with Three.js on WebGL by Indie Forge Studio. It uses a low-poly 3D rocket made from Three.js primitives, an orthographic portrait camera, additive-blended thruster particles and a small gravity, thrust and wind physics step written in plain JavaScript.
Yes. Rocket Lander is designed portrait-first for phones with one-finger hold-and-drag controls, and it also plays in desktop browsers with a mouse or keyboard.